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00032 #ifndef SIM_SYSTEM_SYSTEM_MANAGER_H
00033 #define SIM_SYSTEM_SYSTEM_MANAGER_H
00034
00035 #include "Sim/System/SystemBase.h"
00036 #include "Sim/System/ExtraOpDecoder.h"
00037
00038 namespace Onikiri
00039 {
00040 class SystemManager :
00041 public SystemManagerIF, SystemIF,
00042 public ParamExchange
00043 {
00044 public:
00045
00046 enum PROCESS_NOTIFY_TYPE
00047 {
00048 PNT_TERMINATION = 0,
00049 PNT_READ_FILE_TO_MEMORY,
00050 PNT_WRITE_FILE_FROM_MEMORY,
00051 PNT_ALLOCATE_MEMORY,
00052 PNT_FREE_MEMORY,
00053 };
00054
00055 struct ProcessNotifyParam
00056 {
00057 PROCESS_NOTIFY_TYPE type;
00058 int pid;
00059 Addr addr;
00060 u64 size;
00061 u64 totalSize;
00062 };
00063 static HookPoint<SystemManager, ProcessNotifyParam> s_processNotifyHook;
00064
00065 SystemManager();
00066 virtual ~SystemManager();
00067
00068 virtual void Main();
00069
00070
00071 virtual void NotifyProcessTermination(int pid);
00072 virtual void NotifySyscallReadFileToMemory(const Addr& addr, u64 size);
00073 virtual void NotifySyscallWriteFileFromMemory(const Addr& addr, u64 size);
00074 virtual void NotifyMemoryAllocation(const Addr& addr, u64 size, bool allocate);
00075 BEGIN_PARAM_MAP( "/Session/" )
00076 BEGIN_PARAM_PATH("Emulator/")
00077 PARAM_ENTRY("@TargetArchitecture", m_context.targetArchitecture)
00078 END_PARAM_PATH()
00079 BEGIN_PARAM_PATH("Simulator/")
00080 PARAM_ENTRY("System/@Mode", m_context.mode)
00081 PARAM_ENTRY("System/@SimulationCycles", m_simulationCycles)
00082 PARAM_ENTRY("System/@SimulationInsns", m_simulationInsns)
00083 PARAM_ENTRY("System/@SkipInsns", m_skipInsns)
00084 PARAM_ENTRY("System/Inorder/@EnableBPred", m_context.inorderParam.enableBPred )
00085 PARAM_ENTRY("System/Inorder/@EnableHMPred", m_context.inorderParam.enableHMPred )
00086 PARAM_ENTRY("System/Inorder/@EnableCache", m_context.inorderParam.enableCache )
00087 PARAM_ENTRY("System/Debug/@DebugPort", m_context.debugParam.debugPort )
00088 END_PARAM_PATH()
00089 BEGIN_PARAM_PATH( "Result/" )
00090 PARAM_ENTRY("System/@ExecutedCycles", m_executedCycles)
00091 PARAM_ENTRY("System/@ExecutedInsns", m_executedInsns)
00092 PARAM_ENTRY("System/@SkippedInsns", m_skippedInsns)
00093 PARAM_ENTRY("System/@IPC", m_ipc)
00094 PARAM_ENTRY("System/@ProcessMemoryUsage", m_processMemoryUsage)
00095 END_PARAM_PATH()
00096 END_PARAM_MAP()
00097
00098
00099 protected:
00100 typedef SystemBase::SystemContext SystemContext;
00101
00102 SystemContext m_context;
00103 SystemIF* m_system;
00104
00105 s64 m_simulationCycles;
00106 s64 m_executedCycles;
00107
00108 s64 m_simulationInsns;
00109 s64 m_skipInsns;
00110
00111 std::vector<s64> m_executedInsns;
00112 std::vector<s64> m_skippedInsns;
00113
00114 std::vector<double> m_ipc;
00115 std::vector<u64> m_processMemoryUsage;
00116 ExtraOpDecoder m_extraOpDecoder;
00117
00118 virtual void InitializeEmulator();
00119 virtual void InitializeResources();
00120 virtual void InitializeSimulationContext();
00121
00122 virtual void Initialize();
00123 virtual void Finalize();
00124 virtual void Run();
00125
00126 virtual void GetInitialContext( ArchitectureStateList* archState );
00127 virtual bool SetSimulationContext( const ArchitectureStateList& archState );
00128
00129 virtual void RunSimulation( SystemContext* context );
00130 virtual void RunEmulation( SystemContext* context );
00131 virtual void RunEmulationTrace( SystemContext* context );
00132 virtual void RunEmulationDebug( SystemContext* context );
00133 virtual void RunInorder( SystemContext* context );
00134
00135 virtual void NotifyProcessTerminationBody( ProcessNotifyParam* );
00136 virtual void NotifySyscallReadFileToMemoryBody( ProcessNotifyParam* );
00137 virtual void NotifySyscallWriteFileFromMemoryBody( ProcessNotifyParam* );
00138 virtual void NotifyMemoryAllocationBody( ProcessNotifyParam* );
00139
00140 virtual void SetSystem( SystemIF* system );
00141
00142 virtual void NotifyChangingMode( PhysicalResourceNode::SimulationMode mode );
00143
00144 };
00145 }
00146
00147 #endif // #ifndef SIM_SYSTEM_SYSTEM_MANAGER_H
00148