#include <ResourceNode.h>
Onikiri::PhysicalResourceNodeに対する継承グラフ
Public 型 | |
INIT_POST_CONNECTION | |
INIT_PRE_CONNECTION | |
enum | InitPhase { INIT_PRE_CONNECTION, INIT_POST_CONNECTION } |
enum | SimulationMode { SM_EMULATION, SM_INORDER, SM_SIMULATION } |
SM_EMULATION | |
SM_INORDER | |
SM_SIMULATION | |
Public メソッド | |
virtual void | ChangeSimulationMode (SimulationMode mode) |
virtual ResourceConnectionResult | ConnectResource (PhysicalResourceBaseArray &srcArray, const String &srcName, const String &to, bool chained) |
virtual void | Finalize () |
const PhysicalResourceNodeInfo & | GetInfo () |
const String & | GetName () const |
const ParamXMLPath & | GetParamPath () const |
const ParamXMLPath & | GetResultPath () const |
const ParamXMLPath & | GetResultRootPath () const |
const String & | GetTypeName () const |
virtual void | Initialize (InitPhase phase)=0 |
PhysicalResourceNode () | |
void | ReleaseParam () |
void | SetInfo (const PhysicalResourceNodeInfo &info) |
void | SetTypeConverter (ResourceTypeConverterIF *) |
void | ValidateConnection () |
const char * | Who () const |
~PhysicalResourceNode () | |
Protected 型 | |
typedef PhysicalResourceArray< PhysicalResourceNode > | PhysicalResourceBaseArray |
Protected メソッド | |
BEGIN_PARAM_PATH (GetResultRootPath()) BEGIN_PARAM_PATH(GetResultPath()) PARAM_ENTRY("@RID" | |
void | CheckConnection (PhysicalResourceBaseArray &res, const String &to, const ResourceConnectionResult &result) |
template<class T> | |
void | CheckNodeInitialized (const String &nodeName, PhysicalResourceArray< T > &resArray) |
template<class T> | |
void | CheckNodeInitialized (const String &nodeName, T *resPtr) |
void | CheckNodeIsScalar (PhysicalResourceBaseArray &srcArray, const String &dstName, const String &srcName) |
template<typename ClassType, typename ArrayValueType> | |
void | ConnectResourceEntry (void(ClassType::*setter)(ArrayValueType *), PhysicalResourceBaseArray &srcArray, const char *typeName, const char *dstName, const String &srcName, const String &to, ResourceConnectionResult *result) |
template<typename ClassType, typename ArrayValueType> | |
void | ConnectResourceEntry (void(ClassType::*setter)(PhysicalResourceArray< ArrayValueType > &), PhysicalResourceBaseArray &srcArray, const char *typeName, const char *dstName, const String &srcName, const String &to, ResourceConnectionResult *result) |
template<typename ArrayValueType> | |
void | ConnectResourceEntry (ArrayValueType *&resEntry, PhysicalResourceBaseArray &srcArray, const char *typeName, const char *dstName, const String &srcName, const String &to, ResourceConnectionResult *result) |
template<typename ArrayValueType> | |
void | ConnectResourceEntry (PhysicalResourceArray< ArrayValueType > &resArray, PhysicalResourceBaseArray &srcArray, const char *typeName, const char *dstName, const String &srcName, const String &to, ResourceConnectionResult *result) |
template<typename ArrayValueType> | |
void | CopyResourceArray (const String &typeName, PhysicalResourceArray< ArrayValueType > &resArray, PhysicalResourceBaseArray &srcArray) |
template<typename T> | |
void | DynamicCast (T **ptr, const String &typeName, PhysicalResourceNode *orgPtr) |
Protected 変数 | |
int | m_connectedEntryCount |
PhysicalResourceNodeInfo | m_info |
bool | m_initialized |
m_rid | |
int | m_totalEntryCount |
ResourceTypeConverterIF * | m_typeConverter |
String | m_who |
ResourceNode.h の 123 行で定義されています。
typedef PhysicalResourceArray<PhysicalResourceNode> Onikiri::PhysicalResourceNode::PhysicalResourceBaseArray [protected] |
ResourceNode.h の 137 行で定義されています。
ResourceNode.h の 355 行で定義されています。
00356 { 00357 // After constructing and before object connection. 00358 // ParamExchange::LoadParam() must be called in this phase or later. 00359 INIT_PRE_CONNECTION, 00360 00361 // After connection 00362 INIT_POST_CONNECTION 00363 };
ResourceNode.h の 372 行で定義されています。
00373 { 00374 SM_EMULATION, 00375 SM_INORDER, 00376 SM_SIMULATION 00377 };
PhysicalResourceNode::PhysicalResourceNode | ( | ) |
ResourceNode.cpp の 37 行で定義されています。
参照先 m_connectedEntryCount・m_initialized・m_rid・m_totalEntryCount・m_typeConverter.
00038 { 00039 m_typeConverter = NULL; 00040 m_rid = RID_INVALID; 00041 m_initialized = false; 00042 m_totalEntryCount = 0; 00043 m_connectedEntryCount = 0; 00044 }
PhysicalResourceNode::~PhysicalResourceNode | ( | ) |
ResourceNode.cpp の 46 行で定義されています。
参照先 Onikiri::ParamExchange::IsParameterReleased()・m_info・Onikiri::PhysicalResourceNodeInfo::name・THROW_RUNTIME_ERROR.
00047 { 00048 if( !IsParameterReleased() ){ 00049 THROW_RUNTIME_ERROR( 00050 "'ReleaseParam()' was not called in the node '%s'.\n" 00051 "A class inherited from the 'PhysicalResourceNode' " 00052 "must call 'ReleaseParam()' before its destruction." 00053 "This method call can not be automated, " 00054 "because the destructor of the 'PhysicalResourceNode' " 00055 "can not touch the member of the inherited class.", 00056 m_info.name.c_str() 00057 ); 00058 } 00059 00060 }
関数の呼び出しグラフ:
Onikiri::PhysicalResourceNode::BEGIN_PARAM_PATH | ( | GetResultRootPath() | ) | [protected] |
virtual void Onikiri::PhysicalResourceNode::ChangeSimulationMode | ( | SimulationMode | mode | ) | [inline, virtual] |
Onikiri::InorderList・Onikiri::Cache・Onikiri::CacheSystemで再定義されています。
ResourceNode.h の 378 行で定義されています。
void PhysicalResourceNode::CheckConnection | ( | PhysicalResourceBaseArray & | res, | |
const String & | to, | |||
const ResourceConnectionResult & | result | |||
) | [protected] |
ResourceNode.cpp の 140 行で定義されています。
参照先 Onikiri::ResourceConnectionResult::connectedCount・Onikiri::ResourceConnectionResult::entryCount・Onikiri::PhysicalResourceArray< T >::GetSize()・m_connectedEntryCount・m_info・m_totalEntryCount・Onikiri::PhysicalResourceNodeInfo::name・THROW_RUNTIME_ERROR.
00144 { 00145 if( srcArray.GetSize() == 0 ){ 00146 THROW_RUNTIME_ERROR( 00147 "The passed resource array has no entry." 00148 ); 00149 } 00150 00151 PhysicalResourceNode* res = srcArray[0]; 00152 00153 if( result.connectedCount == 0 ){ 00154 const char* srcName = res->m_info.name.c_str(); 00155 const char* toName = (to == "") ? srcName : to.c_str(); 00156 const char* nodeName = m_info.name.c_str(); 00157 THROW_RUNTIME_ERROR( 00158 "Could not connect '%s' to '%s' in '%s'. " 00159 "Does '%s' has a member '%s'?", 00160 srcName, toName, nodeName, 00161 nodeName, toName 00162 ); 00163 } 00164 else if( result.connectedCount > 1 ){ 00165 THROW_RUNTIME_ERROR( 00166 "The node '%s' is connected to the node '%s' more than once.\n" 00167 "Use 'Connection' and specify a name ('To' attribute) that the node is connected to.", 00168 res->m_info.name.c_str(), 00169 m_info.name.c_str() 00170 ); 00171 } 00172 00173 m_totalEntryCount = result.entryCount; 00174 m_connectedEntryCount++; 00175 }
関数の呼び出しグラフ:
void Onikiri::PhysicalResourceNode::CheckNodeInitialized | ( | const String & | nodeName, | |
PhysicalResourceArray< T > & | resArray | |||
) | [inline, protected] |
ResourceNode.h の 305 行で定義されています。
参照先 Onikiri::PhysicalResourceArray< T >::GetSize()・m_info・Onikiri::PhysicalResourceNodeInfo::name・THROW_RUNTIME_ERROR.
00308 { 00309 if( resArray.GetSize() == 0 ){ 00310 THROW_RUNTIME_ERROR( 00311 "'%s.%s' is not set.", 00312 m_info.name.c_str(), 00313 nodeName.c_str() 00314 ); 00315 } 00316 }
関数の呼び出しグラフ:
void Onikiri::PhysicalResourceNode::CheckNodeInitialized | ( | const String & | nodeName, | |
T * | resPtr | |||
) | [inline, protected] |
ResourceNode.h の 291 行で定義されています。
参照先 m_info・Onikiri::PhysicalResourceNodeInfo::name・THROW_RUNTIME_ERROR.
参照元 Onikiri::Thread::Initialize()・Onikiri::RegisterFile::Initialize()・Onikiri::LatPred::Initialize()・Onikiri::RMT::Initialize()・Onikiri::PerfectMemDepPred::Initialize()・Onikiri::MemDepPred::Initialize()・Onikiri::ConservativeMemDepPred::Initialize()・Onikiri::RAS::Initialize()・Onikiri::GShare::Initialize()・Onikiri::GlobalHistory::Initialize()・Onikiri::BPred::Initialize()・Onikiri::Scheduler::Initialize()・Onikiri::RoundRobinFetchThreadSteerer::Initialize()・Onikiri::IcountFetchThreadSteerer::Initialize()・Onikiri::Fetcher::Initialize()・Onikiri::OpCodeDispatchSteerer::Initialize()・Onikiri::MemOrderManager::Initialize()・Onikiri::MemExecUnit::Initialize()・Onikiri::ExecUnitBase::Initialize()・Onikiri::Core::Initialize().
00294 { 00295 if( resPtr == 0 ){ 00296 THROW_RUNTIME_ERROR( 00297 "'%s.%s' is not set.", 00298 m_info.name.c_str(), 00299 nodeName.c_str() 00300 ); 00301 } 00302 }
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void PhysicalResourceNode::CheckNodeIsScalar | ( | PhysicalResourceBaseArray & | srcArray, | |
const String & | dstName, | |||
const String & | srcName | |||
) | [protected] |
ResourceNode.cpp の 178 行で定義されています。
参照先 Onikiri::PhysicalResourceArray< T >::GetSize()・m_info・Onikiri::PhysicalResourceNodeInfo::name・THROW_RUNTIME_ERROR.
00182 { 00183 if( srcArray.GetSize() != 1 ){ 00184 THROW_RUNTIME_ERROR( 00185 "Cannot connect the array node '%s' to the scalar node '%s.%s'.\n" 00186 "Maybe you set a thread count that is less than a core count.\n" 00187 "A thread count is 'total' thread count in all cores, and " 00188 "a thread count is always bigger or equal to core count.", 00189 orgName.c_str(), 00190 m_info.name.c_str(), 00191 targetName.c_str() 00192 ); 00193 } 00194 }
関数の呼び出しグラフ:
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ResourceConnectionResult PhysicalResourceNode::ConnectResource | ( | PhysicalResourceBaseArray & | srcArray, | |
const String & | srcName, | |||
const String & | to, | |||
bool | chained | |||
) | [virtual] |
ResourceNode.cpp の 197 行で定義されています。
参照先 m_info・THROW_RUNTIME_ERROR・Onikiri::PhysicalResourceNodeInfo::typeName.
00202 { 00203 // If this method was pure virtual function and BEGIN_RESOURCE_MAP was not defined, 00204 // an error message would be "ConnectResource is not defined in derived class". 00205 // This error message is not easy to understand the cause of the problem, 00206 // thus use THROW_RUNTIME_ERROR and notify it. 00207 THROW_RUNTIME_ERROR( 00208 "Invalid connection.\nThe resource map is not defined in the '%s'.", 00209 m_info.typeName.c_str() 00210 ); 00211 /* 00212 printf( 00213 "'%s[%d]' : %s[%d] is connected.\n", 00214 m_name.c_str(), m_rid, 00215 res->GetName().c_str(), res->GetRID() 00216 ); 00217 */ 00218 return ResourceConnectionResult(); 00219 }
void Onikiri::PhysicalResourceNode::ConnectResourceEntry | ( | void(ClassType::*)(ArrayValueType *) | setter, | |
PhysicalResourceBaseArray & | srcArray, | |||
const char * | typeName, | |||
const char * | dstName, | |||
const String & | srcName, | |||
const String & | to, | |||
ResourceConnectionResult * | result | |||
) | [inline, protected] |
ResourceNode.h の 238 行で定義されています。
参照先 ASSERT・CheckNodeIsScalar()・Onikiri::ResourceConnectionResult::connectedCount・DynamicCast()・Onikiri::PhysicalResourceArray< T >::GetSize().
00246 { 00247 ASSERT( srcArray.GetSize() > 0 ); 00248 00249 ArrayValueType* res; 00250 DynamicCast( &res, typeName, srcArray[0] ); 00251 00252 // Test dynamic cast and names 00253 if( res && ( (to == "" && srcName == dstName ) || to == dstName ) ){ 00254 CheckNodeIsScalar( srcArray, dstName, srcName ); 00255 // Call the setter by using the pointer of the derived class. 00256 (dynamic_cast<ClassType*>(this)->*setter)( res ); 00257 result->connectedCount++; 00258 } 00259 }
関数の呼び出しグラフ:
void Onikiri::PhysicalResourceNode::ConnectResourceEntry | ( | void(ClassType::*)(PhysicalResourceArray< ArrayValueType > &) | setter, | |
PhysicalResourceBaseArray & | srcArray, | |||
const char * | typeName, | |||
const char * | dstName, | |||
const String & | srcName, | |||
const String & | to, | |||
ResourceConnectionResult * | result | |||
) | [inline, protected] |
ResourceNode.h の 209 行で定義されています。
参照先 ASSERT・Onikiri::ResourceConnectionResult::connectedCount・CopyResourceArray()・DynamicCast()・Onikiri::PhysicalResourceArray< T >::GetSize().
00217 { 00218 ASSERT( srcArray.GetSize() > 0 ); 00219 00220 ArrayValueType* res; 00221 DynamicCast( &res, typeName, srcArray[0] ); 00222 00223 // Test dynamic cast and names 00224 if( res && ( (to == "" && srcName == dstName ) || to == dstName ) ){ 00225 00226 PhysicalResourceArray<ArrayValueType> resArray; 00227 CopyResourceArray( typeName, resArray, srcArray ); 00228 00229 // Call the setter by using the pointer of the derived class. 00230 (dynamic_cast<ClassType*>(this)->*setter)( resArray ); 00231 00232 result->connectedCount++; 00233 } 00234 }
関数の呼び出しグラフ:
void Onikiri::PhysicalResourceNode::ConnectResourceEntry | ( | ArrayValueType *& | resEntry, | |
PhysicalResourceBaseArray & | srcArray, | |||
const char * | typeName, | |||
const char * | dstName, | |||
const String & | srcName, | |||
const String & | to, | |||
ResourceConnectionResult * | result | |||
) | [inline, protected] |
ResourceNode.h の 185 行で定義されています。
参照先 ASSERT・CheckNodeIsScalar()・Onikiri::ResourceConnectionResult::connectedCount・DynamicCast()・Onikiri::PhysicalResourceArray< T >::GetSize().
00193 { 00194 ASSERT( srcArray.GetSize() > 0 ); 00195 00196 ArrayValueType* res; 00197 DynamicCast( &res, typeName, srcArray[0] ); 00198 00199 // Test dynamic cast and names 00200 if( res && ( (to == "" && srcName == dstName ) || to == dstName ) ){ 00201 CheckNodeIsScalar( srcArray, dstName, srcName ); 00202 resEntry = res; 00203 result->connectedCount++; 00204 } 00205 }
関数の呼び出しグラフ:
void Onikiri::PhysicalResourceNode::ConnectResourceEntry | ( | PhysicalResourceArray< ArrayValueType > & | resArray, | |
PhysicalResourceBaseArray & | srcArray, | |||
const char * | typeName, | |||
const char * | dstName, | |||
const String & | srcName, | |||
const String & | to, | |||
ResourceConnectionResult * | result | |||
) | [inline, protected] |
ResourceNode.h の 161 行で定義されています。
参照先 ASSERT・Onikiri::ResourceConnectionResult::connectedCount・CopyResourceArray()・DynamicCast()・Onikiri::PhysicalResourceArray< T >::GetSize().
00169 { 00170 ASSERT( srcArray.GetSize() > 0 ); 00171 00172 ArrayValueType* res; 00173 DynamicCast( &res, typeName, srcArray[0] ); 00174 00175 // Test dynamic cast and names 00176 if( res && ( (to == "" && srcName == dstName ) || to == dstName ) ){ 00177 CopyResourceArray( typeName, resArray, srcArray ); 00178 result->connectedCount++; 00179 } 00180 }
関数の呼び出しグラフ:
void Onikiri::PhysicalResourceNode::CopyResourceArray | ( | const String & | typeName, | |
PhysicalResourceArray< ArrayValueType > & | resArray, | |||
PhysicalResourceBaseArray & | srcArray | |||
) | [inline, protected] |
ResourceNode.h の 141 行で定義されています。
参照先 DynamicCast()・Onikiri::PhysicalResourceArray< T >::GetSize()・Onikiri::PhysicalResourceArray< T >::Resize()・THROW_RUNTIME_ERROR.
00145 { 00146 resArray.Resize( srcArray.GetSize() ); 00147 for( int i = 0; i < srcArray.GetSize(); i++ ){ 00148 ArrayValueType* res; 00149 DynamicCast( &res, typeName, srcArray[i] ); 00150 if(!res){ 00151 THROW_RUNTIME_ERROR( "dynamic cast failed." ); 00152 } 00153 00154 resArray[i] = res; 00155 } 00156 }
関数の呼び出しグラフ:
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void Onikiri::PhysicalResourceNode::DynamicCast | ( | T ** | ptr, | |
const String & | typeName, | |||
PhysicalResourceNode * | orgPtr | |||
) | [inline, protected] |
ResourceNode.h の 263 行で定義されています。
参照先 Onikiri::ResourceTypeConverterIF::DynamicCast()・m_typeConverter・THROW_RUNTIME_ERROR.
参照元 ConnectResourceEntry()・CopyResourceArray().
00267 { 00268 if(!m_typeConverter){ 00269 THROW_RUNTIME_ERROR( "A resource type converter is not set." ); 00270 } 00271 00272 *ptr = 00273 static_cast<T*>( 00274 m_typeConverter->DynamicCast( typeName, orgPtr ) 00275 ); 00276 };
関数の呼び出しグラフ:
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virtual void Onikiri::PhysicalResourceNode::Finalize | ( | ) | [inline, virtual] |
Onikiri::SampleAlwaysHitBrDirPredictor・Onikiri::SampleHookModule・Onikiri::SampleNull・Onikiri::SamplePrefetcher・Onikiri::ExecUnitBase・Onikiri::CacheSystem・Onikiri::MemOrderManager・Onikiri::Dispatcher・Onikiri::Fetcher・Onikiri::IcountFetchThreadSteerer・Onikiri::RoundRobinFetchThreadSteerer・Onikiri::Renamer・Onikiri::AgeIssueSelector・Onikiri::InorderIssueSelector・Onikiri::IssueSelector・Onikiri::Recoverer・Onikiri::ForwardEmulatorで再定義されています。
ResourceNode.h の 369 行で定義されています。
参照元 Onikiri::SamplePrefetcher::Finalize().
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const PhysicalResourceNodeInfo & PhysicalResourceNode::GetInfo | ( | ) |
const String & PhysicalResourceNode::GetName | ( | ) | const |
ResourceNode.cpp の 93 行で定義されています。
参照先 m_info・Onikiri::PhysicalResourceNodeInfo::name.
参照元 Onikiri::CacheSystem::InitCacheHierarchy()・SetInfo().
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const ParamXMLPath & PhysicalResourceNode::GetParamPath | ( | ) | const |
ResourceNode.cpp の 103 行で定義されています。
参照先 m_info・m_initialized・Onikiri::PhysicalResourceNodeInfo::paramPath・THROW_RUNTIME_ERROR.
00104 { 00105 if( !m_initialized ){ 00106 THROW_RUNTIME_ERROR( 00107 "This physical resource is not initialized. " 00108 "Does call LoadParam() in a constructor? " 00109 "LoadParam() must be called in or after INIT_PRE_CONNECTION phase." 00110 ); 00111 } 00112 00113 return m_info.paramPath; 00114 }
const ParamXMLPath & PhysicalResourceNode::GetResultPath | ( | ) | const |
ResourceNode.cpp の 116 行で定義されています。
参照先 m_info・m_initialized・Onikiri::PhysicalResourceNodeInfo::resultPath・THROW_RUNTIME_ERROR.
00117 { 00118 if( !m_initialized ){ 00119 THROW_RUNTIME_ERROR( 00120 "This physical resource is not initialized. " 00121 "This error here may simply mean LoadParam() is called in a constructor. " 00122 "LoadParam() must be called in or after INIT_PRE_CONNECTION phase." 00123 ); 00124 } 00125 00126 return m_info.resultPath; 00127 }
const ParamXMLPath & PhysicalResourceNode::GetResultRootPath | ( | ) | const |
ResourceNode.cpp の 129 行で定義されています。
参照先 m_info・Onikiri::PhysicalResourceNodeInfo::resultRootPath.
00130 { 00131 return m_info.resultRootPath; 00132 }
const String & PhysicalResourceNode::GetTypeName | ( | ) | const |
ResourceNode.cpp の 98 行で定義されています。
参照先 m_info・Onikiri::PhysicalResourceNodeInfo::typeName.
参照元 SetInfo().
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virtual void Onikiri::PhysicalResourceNode::Initialize | ( | InitPhase | phase | ) | [pure virtual] |
void PhysicalResourceNode::ReleaseParam | ( | ) | [virtual] |
Onikiri::ParamExchangeを再定義しています。
ResourceNode.cpp の 62 行で定義されています。
参照先 Onikiri::ParamExchangeBase::ProcessParamMap()・Onikiri::ParamExchange::ReleaseParam().
参照元 Onikiri::SystemManager::Finalize()・Onikiri::ForwardEmulator::Finalize()・Onikiri::Recoverer::Finalize()・Onikiri::IssueSelector::Finalize()・Onikiri::InorderIssueSelector::Finalize()・Onikiri::AgeIssueSelector::Finalize()・Onikiri::Renamer::Finalize()・Onikiri::RoundRobinFetchThreadSteerer::Finalize()・Onikiri::IcountFetchThreadSteerer::Finalize()・Onikiri::Fetcher::Finalize()・Onikiri::Dispatcher::Finalize()・Onikiri::MemOrderManager::Finalize()・Onikiri::CacheSystem::Finalize()・Onikiri::ExecUnitBase::Finalize()・Onikiri::SamplePrefetcher::Finalize()・Onikiri::SampleNull::Finalize()・Onikiri::SampleHookModule::Finalize()・Onikiri::SampleAlwaysHitBrDirPredictor::Finalize()・Onikiri::BPred::~BPred()・Onikiri::BTB::~BTB()・Onikiri::Cache::~Cache()・Onikiri::CheckpointMaster::~CheckpointMaster()・Onikiri::ConservativeMemDepPred::~ConservativeMemDepPred()・Onikiri::Core::~Core()・Onikiri::CounterBasedHitMissPred::~CounterBasedHitMissPred()・Onikiri::EmulatorWrapper::~EmulatorWrapper()・Onikiri::ExecLatencyInfo::~ExecLatencyInfo()・Onikiri::GlobalClock::~GlobalClock()・Onikiri::GlobalHistory::~GlobalHistory()・Onikiri::GShare::~GShare()・Onikiri::InorderList::~InorderList()・Onikiri::LatPred::~LatPred()・Onikiri::MemDepPred::~MemDepPred()・Onikiri::MemExecUnit::~MemExecUnit()・Onikiri::OpCodeDispatchSteerer::~OpCodeDispatchSteerer()・Onikiri::OptimisticMemDepPred::~OptimisticMemDepPred()・Onikiri::PerfectMemDepPred::~PerfectMemDepPred()・Onikiri::PHT::~PHT()・Onikiri::RAS::~RAS()・Onikiri::RegisterFile::~RegisterFile()・Onikiri::RegisterFreeList::~RegisterFreeList()・Onikiri::Retirer::~Retirer()・Onikiri::RMT::~RMT()・Onikiri::Scheduler::~Scheduler()・Onikiri::StaticHitMissPred< t_hit >::~StaticHitMissPred()・Onikiri::StoreSet::~StoreSet()・Onikiri::StreamPrefetcher::~StreamPrefetcher()・Onikiri::StridePrefetcher::~StridePrefetcher()・Onikiri::Thread::~Thread().
00063 { 00064 PhysicalResourceNode::ProcessParamMap(true); 00065 ParamExchange::ReleaseParam(); 00066 }
関数の呼び出しグラフ:
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void PhysicalResourceNode::SetInfo | ( | const PhysicalResourceNodeInfo & | info | ) |
ResourceNode.cpp の 68 行で定義されています。
参照先 GetName()・GetTypeName()・m_info・m_initialized・m_who・Onikiri::PhysicalResourceNodeInfo::name・Onikiri::PhysicalResourceNodeInfo::paramPath・Onikiri::PhysicalResourceNodeInfo::resultPath・Onikiri::PhysicalResourceNodeInfo::resultRootPath・THROW_RUNTIME_ERROR・Onikiri::ParamXMLPath::ToString()・Onikiri::PhysicalResourceNodeInfo::typeName.
参照元 Onikiri::SystemManager::InitializeResources().
00069 { 00070 m_initialized = true; 00071 m_info = info; 00072 if( info.name == "" || 00073 info.typeName == "" || 00074 info.paramPath.ToString() == "" || 00075 info.resultPath.ToString() == "" || 00076 info.resultRootPath.ToString() == "" 00077 ){ 00078 THROW_RUNTIME_ERROR( "The passed info is invalid." ); 00079 } 00080 m_who = GetName() + "(" + GetTypeName() + ")"; 00081 }
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void PhysicalResourceNode::SetTypeConverter | ( | ResourceTypeConverterIF * | ) |
ResourceNode.cpp の 134 行で定義されています。
参照先 m_typeConverter.
参照元 Onikiri::ResourceFactory::CreateInstance().
00135 { 00136 m_typeConverter = converter; 00137 }
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void PhysicalResourceNode::ValidateConnection | ( | ) |
ResourceNode.cpp の 222 行で定義されています。
参照先 m_connectedEntryCount・m_info・m_totalEntryCount・Onikiri::PhysicalResourceNodeInfo::name・name・THROW_RUNTIME_ERROR.
00223 { 00224 if( m_connectedEntryCount < m_totalEntryCount ){ 00225 const char* name = m_info.name.c_str(); 00226 THROW_RUNTIME_ERROR( "There are resouce members that are not connected correctly in %s.", name ); 00227 } 00228 }
const char * PhysicalResourceNode::Who | ( | ) | const |
Onikiri::Core・Onikiri::PipelineNodeBaseで再定義されています。
ResourceNode.cpp の 88 行で定義されています。
参照先 m_who.
参照元 Onikiri::PipelineNodeBase::Who()・Onikiri::Core::Who().
00089 { 00090 return m_who.c_str(); 00091 }
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int Onikiri::PhysicalResourceNode::m_connectedEntryCount [protected] |
bool Onikiri::PhysicalResourceNode::m_initialized [protected] |
Onikiri::PipelineNodeBaseで再定義されています。
ResourceNode.h の 128 行で定義されています。
参照元 GetParamPath()・GetResultPath()・PhysicalResourceNode()・SetInfo().
Onikiri::PhysicalResourceNode::m_rid [protected] |
int Onikiri::PhysicalResourceNode::m_totalEntryCount [protected] |
String Onikiri::PhysicalResourceNode::m_who [protected] |